000 02139nam a22003138i 4500
001 CR9781139519366
003 UkCbUP
005 20200124160216.0
006 m|||||o||d||||||||
007 cr||||||||||||
008 120523s2016||||enk o ||1 0|eng|d
020 _a9781139519366 (ebook)
020 _z9781107033139 (hardback)
040 _aUkCbUP
_beng
_erda
_cUkCbUP
050 0 0 _aQA269
_b.V634 2016
082 0 0 _a519.3
_223
100 1 _aVojnovic, Milan
_c(Mathematician),
_eauthor.
245 1 0 _aContest theory :
_bincentive mechanisms and ranking methods /
_cMilan Vojnovic.
264 1 _aCambridge :
_bCambridge University Press,
_c2016.
300 _a1 online resource (xviii, 717 pages) :
_bdigital, PDF file(s).
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aTitle from publisher's bibliographic system (viewed on 07 Jan 2016).
520 _aContests are prevalent in many areas, including sports, rent seeking, patent races, innovation inducement, labor markets, scientific projects, crowdsourcing and other online services, and allocation of computer system resources. This book provides unified, comprehensive coverage of contest theory as developed in economics, computer science, and statistics, with a focus on online services applications, allowing professionals, researchers and students to learn about the underlying theoretical principles and to test them in practice. The book sets contest design in a game-theoretic framework that can be used to model a wide-range of problems and efficiency measures such as total and individual output and social welfare, and offers insight into how the structure of prizes relates to desired contest design objectives. Methods for rating the skills and ranking of players are presented, as are proportional allocation and similar allocation mechanisms, simultaneous contests, sharing utility of productive activities, sequential contests, and tournaments.
650 0 _aGame theory.
776 0 8 _iPrint version:
_z9781107033139
856 4 0 _uhttps://doi.org/10.1017/CBO9781139519366
999 _c516239
_d516237