| 000 | 02547nam a22003498i 4500 | ||
|---|---|---|---|
| 001 | CR9780511558979 | ||
| 003 | UkCbUP | ||
| 005 | 20200124160329.0 | ||
| 006 | m|||||o||d|||||||| | ||
| 007 | cr|||||||||||| | ||
| 008 | 090514s1994||||enk o ||1 0|eng|d | ||
| 020 | _a9780511558979 (ebook) | ||
| 020 | _z9780521452267 (hardback) | ||
| 020 | _z9780521458672 (paperback) | ||
| 040 |
_aUkCbUP _beng _erda _cUkCbUP |
||
| 050 | 0 | 0 |
_aH61.25 _b.B7 1994 |
| 082 | 0 | 0 |
_a300/.1/5118 _220 |
| 100 | 1 |
_aBrams, Steven J., _eauthor. |
|
| 245 | 1 | 0 |
_aTheory of moves / _cSteven J. Brams. |
| 264 | 1 |
_aCambridge : _bCambridge University Press, _c1994. |
|
| 300 |
_a1 online resource (xii, 248 pages) : _bdigital, PDF file(s). |
||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_acomputer _bc _2rdamedia |
||
| 338 |
_aonline resource _bcr _2rdacarrier |
||
| 500 | _aTitle from publisher's bibliographic system (viewed on 05 Oct 2015). | ||
| 505 | 0 | _a1. Rules of play: the starting point matters -- 2. The anticipation problem: there may be no resolution -- 3. Magnanimity: it sometimes pays -- 4. Moving power: breaking the cycle -- 5. Order and threat power: eliminating indeterminacy and communicating intentions -- 6. Information in games: misperception, deception, and omniscience -- 7. Incomplete information in larger games: a model of negotiations -- 8. Summary and conclusions. | |
| 520 | _aSteven J. Brams' Theory of Moves, though based on the classical theory of games, proposes changes in its rules to render it a truly dynamic theory. By postulating that players think ahead not just to the immediate consequences of making moves, but also to the consequences of countermoves to these moves, counter-countermoves, and so on, it extends the strategic analysis of conflicts into the more distant future. It elucidates the role that different kinds of power - moving, order and threat - may have on conflict outcomes, and it also shows how misinformation affects player choices. Applied to a series of cases drawn from politics, economics, sociology, fiction and the Bible, the theory provides not only a parsimonious explanation of their outcomes, but also shows why they unfolded as they did. This book, which assumes no prior knowledge of game theory or special mathematical background, will be of interest to scholars and students throughout the social sciences. | ||
| 650 | 0 |
_aSocial sciences _xMathematical models. |
|
| 650 | 0 | _aGame theory. | |
| 776 | 0 | 8 |
_iPrint version: _z9780521452267 |
| 856 | 4 | 0 | _uhttps://doi.org/10.1017/CBO9780511558979 |
| 999 |
_c522402 _d522400 |
||