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020 _a9781491976708
020 _a1491976705
035 _a(OCoLC)on1233054943
040 _aJBL
_beng
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041 _aeng
042 _alccopycat
050 0 0 _aQA76.73.C154
_bS84 2021
080 _a004.4
082 0 4 _a005.133
_223
100 1 _aStellman, Andrew
_9285507
245 1 0 _aHead first C# /
_cAndrew Stellman, Jennifer Greene.
246 3 0 _aC#
250 _aFourth edition.
264 1 _aSebastopol, California :
_bO'Reilly Media, Inc.,
_c[2021], ©2021.
300 _axl, 745 p. :
_bill. ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
336 _astill image
_bsti
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
490 _aHead first
_9285508
500 _aPrevious edition: 2013.
500 _a"A learner's guide to real-world programming with C# and .NET Core"--Cover
500 _aCovers C# 8.0 and Visual Studio 2019.
500 _aIncludes index.
505 0 _aStart building with C#: building something great ... fast! -- Dive in C#: statements, classes, and code ; Unity lab 1: explore C# unity -- Objects ... get oriented: making code make sense -- Types and references: getting the reference ; Unity lab 2: write C# code for unity -- Encapsulation: keep your privates ... private -- Inheritance: your object's family tree ; Unity lab 3: GameObject instances -- Interfaces, casting, and "is": making classes keep their promises -- Enums and collections: organizing your data ; Unity lab 4: user interfaces -- LINQ and lambdas: get control of your data -- Reading and writing files: save the last byte for me! ; Unity lab 5: raycasting -- Captain amazing: the death of the object -- Exception handling: putting out fires gets old ; Unity lab 6: scene navigation -- Downloadable exercise: animal match boss battle -- Visual studio for Mac learner's guide -- Code Kata: a learning guide for advanced and impatient.
520 _a"What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer -- and you'll have a great time along the way! What's so special about this book? Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works."--
630 0 0 _aMicrosoft .NET Framework.
_9285509
630 0 0 _aMicrosoft Visual studio.
_9285510
630 0 7 _aMicrosoft Visual studio.
_2fast
_9285511
630 0 7 _aMicrosoft .NET Framework.
_2fast
_9285512
650 0 _aC# (Computer program language)
_9285513
650 0 _aComputer programming.
650 6 _aC# (Langage de programmation)
_9285514
650 6 _aProgrammation (Informatique)
_9285515
650 7 _acomputer programming.
_2aat
650 7 _aComputer programming.
_2fast
650 7 _aC# (Computer program language)
_2fast
_9285516
653 _aსაინფორმაციო ტექნოლოგიები
653 _aკომპიუტერული ტექნოლოგიები
653 _aკომპიუტერული სისტემების პროგრამული უზრუნველყოფა
653 _aკომპიუტერული პროგრამირება
653 _aპროგრამირების ენები
655 2 _aHandbook
_9285517
655 7 _aillustrated books.
_2aat
_9285518
655 7 _aIllustrated works.
_2fast
655 7 _aHandbooks and manuals.
_2fast
_994036
655 7 _aHandbooks and manuals.
_2lcgft
_994036
655 7 _aIllustrated works.
_2lcgft
655 7 _aGuides et manuels.
_2rvmgf
_9285521
655 7 _aOuvrages illustrés.
_2rvmgf
_9285522
700 1 _aGreene, Jennifer,
_d1971-
_9285523
830 0 _aHead first series.
_9285524
906 _a7
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