National Science Library of Georgia

Das Netz und die Virtuelle Realität : (Record no. 536551)

MARC details
000 -LEADER
fixed length control field 03587nam a22006855i 4500
001 - CONTROL NUMBER
control field 9783839401767
003 - CONTROL NUMBER IDENTIFIER
control field DE-B1597
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200803184607.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m|||||o||d||||||||
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr || ||||||||
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190615s2015 gw fo d z ger d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783839401767
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.14361/9783839401767
Source of number or code doi
035 ## - SYSTEM CONTROL NUMBER
System control number (DE-B1597)461515
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1013942199
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)944070645
040 ## - CATALOGING SOURCE
Original cataloging agency DE-B1597
Language of cataloging eng
Transcribing agency DE-B1597
Description conventions rda
041 0# - LANGUAGE CODE
Language code of text/sound track or separate title ger
044 ## - COUNTRY OF PUBLISHING/PRODUCING ENTITY CODE
MARC country code gw
ISO country code DE
072 #7 - SUBJECT CATEGORY CODE
Subject category code SOC052000
Source bisacsh
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Schröter, Jens,
Relator term author.
245 14 - TITLE STATEMENT
Title Das Netz und die Virtuelle Realität :
Remainder of title Zur Selbstprogrammierung der Gesellschaft durch die universelle Maschine /
Statement of responsibility, etc Jens Schröter.
250 ## - EDITION STATEMENT
Edition statement 1. Aufl.
264 #1 - Production, Publication, Distribution, Manufacture, and Copyright Notice (R)
Place of production, publication, distribution, manufacture Bielefeld :
Name of producer, publisher, distributor, manufacturer transcript-Verlag,
Date of production, publication, distribution, manufacture, or copyright notice [2015]
264 #4 - Production, Publication, Distribution, Manufacture, and Copyright Notice (R)
Date of production, publication, distribution, manufacture, or copyright notice ©2004
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource
336 ## - Content Type (R)
Content type term (R) text
Content type code (R) txt
Source (NR) rdacontent
337 ## - Media Type (R)
Media type term (R) computer
Media type code (R) c
Source (NR) rdamedia
338 ## - Carrier Type (R)
Carrier type term (R) online resource
Carrier type code (R) cr
Source (NR) rdacarrier
347 ## -
-- text file
-- PDF
-- rda
490 0# - SERIES STATEMENT
Series statement Kultur- und Medientheorie
505 00 - FORMATTED CONTENTS NOTE
Title Frontmatter --
-- Inhalt --
-- Danksagung --
-- Vorwort --
-- Einleitung --
-- 1. Das Netz --
-- 2. Die Virtuelle Realität --
-- 3. Fazit: Der Computer als Medium der Selbstprogrammierung der Gesellschaft --
-- 4. Abbildungen --
-- 5. Literatur --
-- 6. Zum Autor
506 0# - RESTRICTIONS ON ACCESS NOTE
Terms governing access Open Access
Uniform Resource Identifier <a href="https://purl.org/coar/access_right/c_abf2">https://purl.org/coar/access_right/c_abf2</a>
Standardized terminology for access restriction unrestricted online access
Source of term star
520 ## - SUMMARY, ETC.
Summary, etc Die computerbasierten »Neuen Medien« scheinen eine radikale Umwälzung der Gesellschaft zu bewirken. Aber: Die »Neuen Medien« hätten sich auch anders entwickeln können. Technologien verändern zwar die Gesellschaft, werden aber zugleich auch von ihr erfunden und umgeformt. Insbesondere gilt das für die Computer, die universell und programmierbar sind. Sie werden gesellschaftlichen Vorstellungen, was sie sein und tun sollen, unterworfen. Die Frage ist also: Wie und warum hat sich die Gesellschaft durch das Medium Computer - insbesondere durch die Konstellationen des »Netzes« und der »Virtuellen Realität« - selbst programmiert? Jens Schröters Antworten aktualisieren die etablierte Sichtweise auf das Verhältnis von Gesellschaft und Computer. Zahlreiche Abbildungen dokumentieren die Entwicklung der »Universalmaschine«.
538 ## - SYSTEM DETAILS NOTE
System details note Mode of access: Internet via World Wide Web.
540 ## - TERMS GOVERNING USE AND REPRODUCTION NOTE
Terms governing use and reproduction This eBook is made available Open Access under a CC BY-NC-ND 3.0 license:
Uniform Resource Identifier <a href="https://creativecommons.org/licenses/by-nc-nd/3.0 ">https://creativecommons.org/licenses/by-nc-nd/3.0 </a>
-- <a href="http://www.transcript-verlag.de/open-access-bei-transcript">http://www.transcript-verlag.de/open-access-bei-transcript</a>
546 ## - LANGUAGE NOTE
Language note In German.
588 0# -
-- Description based on online resource; title from PDF title page (publisher's Web site, viewed 15. Jun 2019)
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Digital Media.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Digitale Medien.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element History of Technology.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Internet.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Kalter Krieg.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Media Studies.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Media.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Medien.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Mediensoziologie.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Medientheorie.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Medienwissenschaft.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Neue Medien.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Sociology of Media.
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Technikgeschichte.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
-- (DE-601)104262494
-- (DE-588)4131336-7
Topical term or geographic name as entry element Techniksoziologie
Source of heading or term gnd
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
-- (DE-601)192049208
-- (DE-588)4399931-1
Topical term or geographic name as entry element Virtuelle Realität
Source of heading or term gnd
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element SOCIAL SCIENCE / Media Studies.
Source of heading or term bisacsh
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.14361/9783839401767">https://doi.org/10.14361/9783839401767</a>
Public note Open Access
856 42 - ELECTRONIC LOCATION AND ACCESS
Materials specified Cover
Uniform Resource Identifier <a href="https://www.degruyter.com/cover/covers/9783839401767.jpg">https://www.degruyter.com/cover/covers/9783839401767.jpg</a>
912 ## -
-- GBV-deGruyter-alles
912 ## -
-- ZDB-23-GOA

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